G3

Mod Compatibility List for EET

Compatbility feedback topic

Last Updated: See date here

This compatibility list will be frequently updated. It is highly recommended that you follow what is said here if you are planning to make EET installation with mods.

Compatbility List Update Record

Installation tips and notes on compatibility

  • tools like Project Infinity (successor of BWS) are the preferable ways to install mods for Windows users. Please read Project Infinity FAQ regarding EET installation instructions.
  • it is highly recommended to check out the installation order and compatibility between mods. Just keep in mind that in EET game some BG1 mods need to be installed on BG:EE before EET installation on BG2:EE.
  • current compatibility between EET and other modifications are listed below.
  • note that versions of modifications below those stated are not compatible.
  • the compatibility list does not imply that the other modifications mentioned are compatible with each other. Make sure you understand the specific requirements of each modification by looking at their readmes before you go into hardcore mixing and matching.

Table of Contents Link to this section

Mods installed on BG:EE previous to installing EET on BG2:EE Link to this section

As a result of the conversion method explained in the readme, EET provides limited support for mods installed on BG:EE previous to installing EET on BG2:EE. Theoretically it could support almost any BG:EE mod with little to no work needed (for example adjusting BG1NPC Project to work with this method required just a few lines of code. Many mods don't need anything changed at all) as the mod resources are treated like vanilla content and patched "on the fly" during EET installation if needed. To ensure that BG:EE mods not intervene with BG2:EE portion of the game EET prevents starting the installation when unrecognised mod is detected.

This section can be treated as a temporary solution. Hopefully more and more mods will receive updates to support EET natively down the line, so they could be installed after EET on BG2:EE.

Here is a list of supported mods installed on BG:EE

  • Aerie for BG:EE v1.1 until v2.0 Use v2+ from The Gate project (link below)
  • BG1 Unfinished Business v14 [BETA] or above
  • Dark Horizons BG:EE v2.12 until v3.0 Use v3+ from The Gate project (link below)
  • Drake NPC v0.1 BETA  Updated to be EET compatible in v1.6 (see below)
  • Drizzt Saga v3 or above (select default option during installation - despite the name it's compatible with both EET Worldmap and BP-BGT Worldmap)
  • EE Fixpack must be installed on both BGEE and BG2EE prior to running EET
  • Garrick: Tales of a troubadour v1.24 until v1.27 Use v2+ from The Gate Project (link below)
  • Margarita NPC v1.0 or above
  • Rough World vBeta or above
  • Saradas Magic v1.1 until v1.2 Use v1.2+ from The Gate Project (link below)
  • Sharteel NPC mod for SoD Pre-Release 1.1 or above
  • Sirene NPC v1.0 until v3.2 Updated to be EET compatible in v3.2 (see below)
  • Tenya Thermidor v1.5 or above
  • The Stone of Askavar v1.9 or above (select default option during installation - despite the name it's compatible with both EET Worldmap and BP-BGT Worldmap)
  • T'was a Slow Boat from Kara-Tur v.90 or above
  • Verr'Sza NPC v2.4 or above
  • White NPC v2.2 or above

Compatibility with EET doesn't mean that mods are fully compatible with each other - refer to BWP PDF files, original readme files and forum discussions for compatibility details. For example Garrick : tales of a troubadour readme file states that it conflicts with Garrick's Infatuation and Tenya NPC and it is not recommended to install them together. Same readme file also mentions that the mod requires BG1 NPC Project installed before it.

Mods have been tested with versions mentioned in above list. It's unlikely that newer ones will break something, as the compatibility changes made to them during EET installation are minimal, if made at all. As long as the mod won't suddenly conflict with BG2:EE resources it should be still supported regardless of the chnges done to it. Although let us know if you notice any problems.

Mods installed after EET main component on BG2:EE Link to this section

This list, sorted in alphabetical order, contains BG2:EE and BG:EE mods that have native EET support or don't need anything changed to work natively. Some of them are only available as a beta for now (older versions didn't have EET support), so keep that in mind.